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Design of a car i had drawn..need views and options...


I-LOVE-CARS
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As promised....here are my feedbacks.

 

I'm treating you as my equal hence the more direct and honest feedback, you'll probably get these kind of tone at work.

 

When you design your car...set your standards higher...eg: a 370Z fairlady, and ask yourself "Would I buy this car or the 370ZX?" if you answer is the latter, then you have failed.

 

no hard feelings, hoping to see your improved "mark II" :)

 

car_copy.jpg

 

 

Edited by Pocus
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Dude... Not feeling it... Looks like u drew it with a ruler... Proportions all wrong... I praise ur enthusiasm but I'm not gonna tell u it's good, I tink it needs a rework... It looks to put it bluntly... rubbish imo. If u really want to pursue a career in car design, study hard, if you like, a stepping stone would be industrial design in TP. Work hard there, and after that head to Art Centre in pasedena, or the above mentioned schools. Go out and look at more design related stuff other then at car forums.

Edited by Mockngbrd
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Some technical specs needs a bit of revamp too... ^_^

 

Since its a W12, it should be 12 cylinders rather than just 6. Probably this W12 has an oversquared chamber design due to its relatively low torque of 415 Nm in relation to the 645 Bhp which it produces, i guess this engine thrives on revs to produce this power? [laugh]

 

Perhaps you can try using free-hand to draw rather than ruler, so you won't be limited to just straight edges and angles.

Edited by Lethalstrike
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Good start, keep up your passion ok?

 

When I was in primary school (in the 80s) I had the same passion as you, I had several exercise books full of my car designs. My "car company" was LaCruz back then haha

 

Seeing your drawing brought back fond memories of my broken dream. I followed what others told me and abandoned my love for designing.

 

Now I'm rotting in an industry which I don't have any interest at all.

 

So keep drawing and improving your drawings, and follow your dreams!

 

PS if I can find my old exercise books of car designs, maybe I'll post some here [;)]

 

wow that sounds like me...work feel like macham do paper work...knn...

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If TS were to live in a big country like USA, he would be able to make his design from kit car parts!

Born wrong place!

Edited by SimonTan
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believe it or not, good car design can be drawn with 3 outline. stick to it and u can have award winning designs.

 

true.... maybe we can take a look at some sketches, this will convince others how it can be done [thumbsup] ... or 4 strokes, just to play it safe

 

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Yep..like what i read in a magazine... (Wheels Asia)

 

Quote from letter of the month section

 

'I think it's time for Singapore to have its own national car. The German have their Beetles, the British their Mini (until not too long ago, Americans the Chevy and even our neighbors up north have their Protons'

 

[laugh][laugh] good ambition. i look forward to your local made car [thumbsup]

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Dude... Not feeling it... Looks like u drew it with a ruler... Proportions all wrong... I praise ur enthusiasm but I'm not gonna tell u it's good, I tink it needs a rework... It looks to put it bluntly... rubbish imo. If u really want to pursue a career in car design, study hard, if you like, a stepping stone would be industrial design in TP. Work hard there, and after that head to Art Centre in pasedena, or the above mentioned schools. Go out and look at more design related stuff other then at car forums.

imho its quite ok to start with free-hand concept sketch, then develop and fine-tune it from there...... free-hand sketches give more 'soul' although most big car manufacturers' design studio may start with 'digital' concept designs, that's probably many cars look quite 'soul-less' and 'rigid' nowadays.... just my personal views [:)][:)]

 

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before you even learn how to design cars, learn how to draw one in various elevations, perspectives. and study the proportions of the cars that recognized widely to be a beauty. The human eye's assessment of proportions never change.. so that can act as a guide to how you design the bodyworks.

 

Take a look at how the pros do it to give yourself an idea how you should begin. I think by doing sketches from posters, you will be able to learn a great deal as you will pay attention to the details as you draw.

 

see below:

post-30252-1297478846_thumb.jpg

post-30252-1297478864_thumb.jpg

post-30252-1297478880_thumb.jpg

post-30252-1297478899_thumb.jpg

 

im trained in architecture. And when we design, we start with a parti drawing.. it is smthing like a concept stroke.. with very little strokes and details.. but jz a general feel of the car.. and you fine tune from there. You do notice that the drawings i posted very often looks not like the actual car.. but when u put in on paper as a designer, you want to bring out the 'feel' you want to achieve.. and during the actual implementation, the design will then materialize due to practical constraints etc.. and you further fine tune.. the cycle continues. You can never achieve a perfect design, or a truly end product. So the challenge always is to know the point when your design is ready to be 'punctuated'.

 

have fun designing!

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Looking at what i drew 2 years ago , TS sure seems like a much better designer than me. keep up the good work!

wah!! ......... i like the hair style of the driver!! ........ or is it something else than a driver?

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to add on, any designs should also be 3D / isometric etc, so that it will aid people in visualising how the actual product / object will look like

 

2D alone may not be sufficient enough. [:)]

Edited by Lamzh87
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before you even learn how to design cars, learn how to draw one in various elevations, perspectives. and study the proportions of the cars that recognized widely to be a beauty. The human eye's assessment of proportions never change.. so that can act as a guide to how you design the bodyworks.

 

Take a look at how the pros do it to give yourself an idea how you should begin. I think by doing sketches from posters, you will be able to learn a great deal as you will pay attention to the details as you draw.

 

see below:

 

 

 

 

 

im trained in architecture. And when we design, we start with a parti drawing.. it is smthing like a concept stroke.. with very little strokes and details.. but jz a general feel of the car.. and you fine tune from there. You do notice that the drawings i posted very often looks not like the actual car.. but when u put in on paper as a designer, you want to bring out the 'feel' you want to achieve.. and during the actual implementation, the design will then materialize due to practical constraints etc.. and you further fine tune.. the cycle continues. You can never achieve a perfect design, or a truly end product. So the challenge always is to know the point when your design is ready to be 'punctuated'.

 

have fun designing!

 

true! ............ although there are exceptions: sometimes the designer wants to do a design which emphasies lines in its side elevation/view, so he may start with how the side view looks like in his mind..... but when he develops it in the next steps, he will still have to tackle the 3-D views eg front/rear quarter views, etc..... interestingly, most designers give much less time to develope the top-down view, thats why when we look down from highrise buildings at the open car park below, all cars look almost the same.... :D

 

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When we mean 3d, we don't mean you need to whoop up the computer to render a car with 3d graphics... We meant 3d perspective drawings..

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Hope this will help you inspire...

 

Drawn when I was 12-13 in early 90s

juniorTXi_old.jpg

inspired from the old-school suzuki swift GTi

 

exciteGTi_old.jpg

inspired from the old-school EG civic

 

exciteGT_old.jpg

inspired from the old-school toyota corona

 

Dragon_old.jpg

based on the old-school Mazda 929 or Toyota Carina

 

liberal_old.jpg

based on the Nissan Skyline GT-R R32 with knight rider cues..

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Hope this will help you inspire...

 

Drawn when I was 12-13 in early 90s

 

inspired from the old-school suzuki swift GTi

 

 

inspired from the old-school EG civic

 

 

inspired from the old-school toyota corona

 

 

based on the old-school Mazda 929 or Toyota Carina

 

 

based on the Nissan Skyline GT-R R32 with knight rider cues..

 

toyota carina!! my dad's first saloon car.. remembered he drove it back for the first time.. we were all super excited... what fond memories...

 

post-30252-1297490849_thumb.jpg

Edited by Chrispie
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